![]() ![]() A class-specific item will never roll with a mainstat or skill bonus that would be useless to its intended class. For example, in Diablo 3, Monk fist weapons will never roll with Int or Str, Wizard sources will never roll with Str or Dex, etc. ![]() stats would be rolled suited to the class the item was for. It’s likely a similar rate will appear in Diablo 4.Ĭlass-restricted items would never roll with a mainstat or +skill bonus not suited to the class being played. In Diablo 3, around 85% of item drops or item rolls (crafting/gambling) roll with bonuses targeted at the class of the character. Smart loot introduced a system where the game would roll item types and/or affixes appropriate for the class of the character that finds or crafts or gambles the item This means a higher percentage of drops will be specific to your class. Smart Lootīlizzard has stated that Smart Loot will be making a return in Diablo 4. For example, Bandits will have an increased chance to drop Maces, Crossbows, and Boots and Drowned have an increased chance to drop Pants.Ĭharacters can equip a total of 10 items, except for Barbarians, who are able to wear a total of 12 because of the Arsenal system, and Rogues, who can equip a total of 11 items. However, each monster family will be more likely to drop certain item types than others. Other players will only see it once you have picked it up and then dropped it.Īnything will be able to drop anywhere, similar to previous Diablo games. Like Diablo III, Diablo IV has a Personal Loot system, where loot is generated separately per player.ĭiablo 4 will introduce instanced loot which means that when loot drops, only you can see your Diablo 4 items.
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